“Spite House”
Client/Sector
Personal project - speculative architecture / visual storytelling
Explore how architectural constraints and human stubbornness can be translated into a playful 3D narrative, using a real historical concept as the starting point.
Objective
Concept development, design, and 3D animation.
Developed the visual idea, environment, and tone from initial research through to final imagery.
My Role
Outcome
An appealing 3D scene that reimagines a real-world architectural phenomenon, demonstrating how stylised environments can be used to tell stories and communicate ideas visually.
Let’s work together
If you’re interested in using stylised environments to tell stories in a campaign or brand context, I’d be happy to explore ideas together.